How do I stop a function from running?
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Here is the code:
function getRandomNumber(size){ return Math.floor(Math.random() * size); } function getDistance(event, target){ var diffX = event.offsetX - target.x; var diffY = event.offsetY - target.y; return Math.sqrt((diffX * diffX) + (diffY * diffY)); } function getDistanceHit(distance){ if(distance < 10){ return "Обожжешься!"; }else if(distance < 20){ return "Очень горячо!"; } else if(distance < 40){ return "Горячо!"; } else if(distance < 80){ return "Тепло!"; } else if(distance < 160){ return "Холодно!"; } else if(distance < 320){ return "Очень холодно!"; }else{ return "Замёрзнешь!"; } } var width = 400; var height = 400; var clicks = 0; var target = { x: getRandomNumber(width), y: getRandomNumber(height) } function mapClick(event){ clicks++; var distance = getDistance(event, target); var distanceHit = getDistanceHit(distance); $("#distance").text(distanceHit); if(distance < 8){ alert("Клад найден! Сделано кликов: "+clicks); } } $("#map").click(mapClick);
You need to set a limit on clicks, and if the user reaches this limit, the game ends. I tried to create the following block:
if(clicks === 10){ return false; }
But nothing happened, the same story with break. Perhaps I somehow misused break and return, but nothing works, I need help.JavaScript Arianna Burgess, Aug 13, 2019 -
It is not clear where you inserted the condition.
It seems like there is nowhere to be easier:
function mapClick(event){
if( clicks > 10 ){
alert( "Проиграл" );
} else {
clicks++;
var distance = getDistance(event, target);
var distanceHit = getDistanceHit(distance);
$("#distance").text(distanceHit);
if(distance < 8){
alert("Клад найден! Сделано кликов: "+clicks);
}
}
}Felix Bennett
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